being someone who collected a lot of Infinity figures, the news of the cancellation was very upsetting. However, I can't say the game was perfect, and I think there were mistakes that could've prevented the cancellation, at least for a while.
I made this a topic so anyone can share what they think caused Disney to make more figures than they could sell. I'll start it off with:
Choice of Figures: I know it's hard to predict what will make money at the box office, but some of the choices for playable characters make no sense. For example, three Alice Through the Looking Glass based figures with no playset, while making only two Finding Dory figures, with a playset, and is expected to be a huge box office success?
They also seemed to prefer listening to marketing over fan-requests. Again with the Alice figures, I know the first movie made $1 billion, but did they not consider that people wouldn't see a sequel after the 2010 movie's mixed reception? Think about if instead of Alice, Mad Hatter and Time, we got Darkwing Duck, Goofy, or the 1951 animated version of Alice in Wonderland characters. The classics could sell well because everyone knows them. Also, the most requested franchise, Gravity Falls, NEVER made it into the game. Maybe they were going to add them in 4.0, but they were requested since the first game! They should've been in 2.0 at least, but I guess people insisted on having Iron Fist or Nova (apologies if you really like those characters, but for a game based around Disney, wouldn't you put the well known Disney characters before the lesser known Marvel ones?).